Valorant and Apex values cross-checked against independent sources on 20 October 2026.
How do I convert Valorant sensitivity to Apex?
To convert Valorant sensitivity to Apex, multiply it by 3.1818. Valorant turns 0.07° per mouse count and Apex turns 0.022°, so Valorant 0.4 becomes Apex 1.273. Keep the same DPI and both settings take 40.8 cm of mouse movement for a full turn.
- Find your Valorant sensitivity in Settings → General → Mouse → Sensitivity: Aim.
- Multiply it by 3.1818, or type it into the converter above with your DPI.
- In Apex Legends, open Settings → Mouse / Keyboard → Mouse Sensitivity and enter the result.
- Keep the same mouse DPI, or enter your new DPI in the converter.
Going the other way, a typical Apex setting of 1.5 is Valorant 0.471, or 34.6 cm per 360° at 800 DPI.
Valorant to Apex sensitivity chart
Common Valorant settings converted to Apex. The last two Apex columns are for switching your mouse to 1600 or 400 DPI at the same time.
| Valorant sensitivity at 800 DPI | Apex at 800 DPI | Apex at 1600 DPI | Apex at 400 DPI | cm/360° |
| 0.2 | 0.636 | 0.318 | 1.273 | 81.6 |
| 0.25 | 0.795 | 0.398 | 1.591 | 65.3 |
| 0.3 | 0.955 | 0.477 | 1.909 | 54.4 |
| 0.35 | 1.114 | 0.557 | 2.227 | 46.7 |
| 0.4 | 1.273 | 0.636 | 2.545 | 40.8 |
| 0.45 | 1.432 | 0.716 | 2.864 | 36.3 |
| 0.5 | 1.591 | 0.795 | 3.182 | 32.7 |
| 0.6 | 1.909 | 0.955 | 3.818 | 27.2 |
| 0.7 | 2.227 | 1.114 | 4.455 | 23.3 |
| 0.8 | 2.545 | 1.273 | 5.091 | 20.4 |
| 1 | 3.182 | 1.591 | 6.364 | 16.3 |
Valorant and Apex at a glance
| Valorant | Apex |
| Turn per mouse count (yaw) | 0.07 | 0.022 |
| Engine | Unreal Engine 4 | Source (modified) |
| How the setting is shown | a decimal number | a decimal number |
| Typical setting | 0.4 (40.8 cm/360°) | 1.5 (34.6 cm/360°) |
| Multiply by | ×3.1818 | ×0.3143 |
Why Valorant and Apex numbers differ
Valorant runs on Unreal Engine 4 and Apex Legends on Source (modified). Apex numbers are 3.18× larger than Valorant numbers for the same hand movement, because Apex turns less per mouse count.
Scoped sensitivity is a separate multiplier, so leave it at 1 if you want scoped aim to match your hipfire feel. Apex Legends grew out of the engine Respawn built for Titanfall 2, a heavily modified version of Source, which is why it kept Source’s 0.022 yaw.
Why does my converted sensitivity feel different?
- Field of view: a wider FOV makes the screen appear to move slower even at the same cm/360.
- Scoped and ADS aim: this matches hipfire only. Apex shares the Source-engine 0.022 yaw, so hipfire sensitivity is identical to CS2. ADS uses separate per-optic multipliers.
- Mouse acceleration: if Windows acceleration or a mouse app adds it, the same movement turns a different amount depending on speed. Turn it off.
Frequently asked questions
What is Valorant 0.4 in Apex?
Valorant 0.4 is Apex 1.273 at the same DPI. Both are 40.8 cm per 360° at 800 DPI.
What is the Apex to Valorant multiplier?
Multiply Apex sensitivity by 0.3143 to get Valorant. Use the Apex to Valorant converter for the full chart.
Does DPI change the Valorant to Apex multiplier?
No. The ×3.1818 multiplier holds at any DPI as long as you use the same DPI in both games. If you change DPI, divide by the ratio of new DPI to old DPI, or enter both values in the converter.
Where do I change sensitivity in Apex Legends?
Go to Settings → Mouse / Keyboard → Mouse Sensitivity. Apex shares the Source-engine 0.022 yaw, so hipfire sensitivity is identical to CS2. ADS uses separate per-optic multipliers.