SensSwap

Game sensitivity yaw values

A game’s yaw is how many degrees your view turns for each count your mouse sends at sensitivity 1. It is the number behind every sensitivity conversion.

A gaming mouse on a dark mousepad with a ruler along its edge
A game’s yaw decides how far one centimetre of movement turns you.

Yaw values by game

GameYaw (° per count)EngineCS2 sens ×
Escape from Tarkov0.125*Unity0.176
Rust0.1125*Unity0.1956
Valorant0.07Unreal Engine 40.3143
Aim Lab0.05Unity (aim trainer)0.44
Deadlock0.044*Source 20.5
Hunt: Showdown 18960.0429718*CryEngine0.512
Halo Infinite0.022222*Slipspace0.99
Halo: The Master Chief Collection0.022222Blam! engine0.99
Halo: Reach0.022222Blam! engine0.99
Counter-Strike 20.022Source 21
Apex Legends0.022Source (modified)1
Counter-Strike: Global Offensive0.022Source1
KovaaK's0.022Unreal Engine (aim trainer)1
Team Fortress 20.022Source1
Titanfall 20.022Source (modified)1
Quake Champions0.022id Tech1
Doom Eternal0.022id Tech 71
Doom: The Dark Ages0.022id Tech 81
Quake Live0.022id Tech 31
Quake III Arena0.022id Tech 31
Counter-Strike: Source0.022Source1
Counter-Strike 1.60.022GoldSrc1
Counter-Strike: Condition Zero0.022GoldSrc1
Half-Life0.022GoldSrc1
Half-Life 20.022Source1
Black Mesa0.022Source1
Portal0.022Source1
Portal 20.022Source1
Left 4 Dead0.022Source1
Left 4 Dead 20.022Source1
Garry's Mod0.022Source1
Day of Defeat: Source0.022Source1
Titanfall0.022Source (modified)1
Marvel Rivals0.0175*Unreal Engine 51.2571
Overwatch 20.0066Blizzard proprietary engine3.3333
Call of Duty: Warzone0.0066IW engine3.3333
Destiny 20.0066Tiger engine3.3333
Call of Duty: Black Ops 70.0066IW engine3.3333
Call of Duty: Black Ops 60.0066IW engine3.3333
Call of Duty: Modern Warfare 40.0066IW engine3.3333
Call of Duty: Modern Warfare III0.0066IW engine3.3333
Call of Duty: Modern Warfare II (2022)0.0066IW engine3.3333
Call of Duty: Vanguard0.0066IW engine3.3333
Call of Duty: Black Ops Cold War0.0066IW engine3.3333
Call of Duty: Modern Warfare (2019)0.0066IW engine3.3333
Call of Duty: Black Ops 40.0066IW engine3.3333
Rainbow Six Siege0.00572958AnvilNext 2.03.8397
Fortnite0.005555 per 1%Unreal Engine 53.9604
ARC Raiders0.00136101*Unreal Engine 516.1645
THE FINALS0.001*Unreal Engine 522
PUBG: Battlegrounds0.004444 × 10^(sens ÷ 50)*Unreal Engine 4varies
Minecraft: Java Edition1.2 × (0.003 × sens% + 0.2)³*Minecraft Java enginevaries
Battlefield 60.0017362 × sens + 0.002315*Frostbitevaries
Battlefield 10.0034377 × sens + 0.011459*Frostbitevaries
Battlefield V0.0034377 × sens + 0.011459*Frostbitevaries
Battlefield 40.0034377 × sens + 0.011459*Frostbitevaries
Grand Theft Auto V0.005446 × sens + 0.032809*RAGEvaries

* Community-measured. The developer has not published an official value.

How do I use yaw to convert sensitivity?

new sens = old sens × old game yaw ÷ new game yaw

CS2 (0.022) to Valorant (0.07): 1.2 × 0.022 ÷ 0.07 = 0.377. Games with the same yaw, such as CS2, Apex Legends and TF2, use identical numbers.

How are these values checked?

We add a game only when at least two independent sources agree on its formula, or when it uses a documented engine default such as the Source engine’s 0.022. Several converters online publish conflicting numbers for the same game; where they disagree and we cannot confirm one, the game stays off the list.

Which games do not use a single yaw?

PUBG’s slider is logarithmic, Minecraft’s grows with the cube of the setting, and Battlefield 6 adds a fixed offset. For these the table shows the formula in degrees per mouse count, and the converter works out the exact value for any setting instead of using one multiplier.

Which games are not listed, and why?

  • Roblox: three converters publish three different values, and each experience can use its own camera.
  • FragPunk and Delta Force: the published values disagree by 5% and 3×, so any single number would be wrong for some players.
  • Splitgate, Paladins and Battlefield 2042: sensitivity depends on field of view, which this converter does not ask for yet.

Skip the maths with the sensitivity converter.

Frequently asked questions

What does yaw mean in mouse sensitivity?

Yaw is the horizontal rotation per mouse count at sensitivity 1, measured in degrees. Multiplying it by sensitivity and DPI gives how far you turn per inch of mouse movement.

Why is the Valorant yaw different from CS2?

Valorant (0.07) runs on Unreal Engine 4 and CS2 (0.022) on Source 2. Each engine picks its own scale, so Valorant numbers are about 3.18 times smaller than CS2 numbers for the same feel.

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