Tarkov and Deadlock values cross-checked against independent sources on 20 October 2026. Tarkov is community-measured. Deadlock is community-measured.
How do I convert Tarkov sensitivity to Deadlock?
To convert Tarkov sensitivity to Deadlock, multiply it by 2.8409. Tarkov turns 0.125° per mouse count and Deadlock turns 0.044°, so Tarkov 0.25 becomes Deadlock 0.71. Keep the same DPI and both settings take 36.6 cm of mouse movement for a full turn.
- Find your Tarkov sensitivity in Settings → Controls → Mouse sensitivity.
- Multiply it by 2.8409, or type it into the converter above with your DPI.
- In Deadlock, open the Sensitivity setting in the Mouse / Keyboard options and enter the result.
- Keep the same mouse DPI, or enter your new DPI in the converter.
Going the other way, a typical Deadlock setting of 0.8 is Tarkov 0.282, or 32.5 cm per 360° at 800 DPI.
Tarkov to Deadlock sensitivity chart
Common Tarkov settings converted to Deadlock. The last two Deadlock columns are for switching your mouse to 1600 or 400 DPI at the same time.
| Tarkov sensitivity at 800 DPI | Deadlock at 800 DPI | Deadlock at 1600 DPI | Deadlock at 400 DPI | cm/360° |
| 0.1 | 0.284 | 0.142 | 0.568 | 91.4 |
| 0.15 | 0.426 | 0.213 | 0.852 | 61 |
| 0.2 | 0.568 | 0.284 | 1.136 | 45.7 |
| 0.25 | 0.71 | 0.355 | 1.42 | 36.6 |
| 0.3 | 0.852 | 0.426 | 1.705 | 30.5 |
| 0.4 | 1.136 | 0.568 | 2.273 | 22.9 |
| 0.5 | 1.42 | 0.71 | 2.841 | 18.3 |
Tarkov and Deadlock at a glance
| Tarkov | Deadlock |
| Turn per mouse count (yaw) | 0.125 | 0.044 |
| Engine | Unity | Source 2 |
| How the setting is shown | a decimal number | a decimal number |
| Typical setting | 0.25 (36.6 cm/360°) | 0.8 (32.5 cm/360°) |
| Multiply by | ×2.8409 | ×0.352 |
Why Tarkov and Deadlock numbers differ
Escape from Tarkov runs on Unity and Deadlock on Source 2. Deadlock numbers are 2.84× larger than Tarkov numbers for the same hand movement, because Deadlock turns less per mouse count. The Tarkov value is community-measured, because the developer has not published one. The Deadlock value is community-measured, because the developer has not published one.
Aiming sensitivity is a separate setting. Heavy gear and low weapon ergonomics slow your turning in raid, so the conversion matches an unencumbered character.
Why does my converted sensitivity feel different?
- Field of view: a wider FOV makes the screen appear to move slower even at the same cm/360.
- Scoped and ADS aim: this matches hipfire only. Check Deadlock’s own zoom settings.
- Camera: Deadlock is third-person, so tracking a target close to your hero can feel different from a first-person game.
- Weight: in Tarkov, heavy gear and low weapon ergonomics slow your turning, so the match holds for an unencumbered character.
- Mouse acceleration: if Windows acceleration or a mouse app adds it, the same movement turns a different amount depending on speed. Turn it off.
Frequently asked questions
What is Tarkov 0.25 in Deadlock?
Tarkov 0.25 is Deadlock 0.71 at the same DPI. Both are 36.6 cm per 360° at 800 DPI.
What is the Deadlock to Tarkov multiplier?
Multiply Deadlock sensitivity by 0.352 to get Tarkov. Use the Deadlock to Tarkov converter for the full chart.
Does DPI change the Tarkov to Deadlock multiplier?
No. The ×2.8409 multiplier holds at any DPI as long as you use the same DPI in both games. If you change DPI, divide by the ratio of new DPI to old DPI, or enter both values in the converter.
Where do I change sensitivity in Deadlock?
Go to the Sensitivity setting in the Mouse / Keyboard options. Deadlock turns twice as far per count as CS2, so your Deadlock number is half your CS2 number. Because it is third-person, close-range tracking can still feel different.