Deadlock and Tarkov values cross-checked against independent sources on 20 October 2026. Deadlock is community-measured. Tarkov is community-measured.
How do I convert Deadlock sensitivity to Tarkov?
To convert Deadlock sensitivity to Tarkov, multiply it by 0.352. Deadlock turns 0.044° per mouse count and Tarkov turns 0.125°, so Deadlock 0.8 becomes Tarkov 0.282. Keep the same DPI and both settings take 32.5 cm of mouse movement for a full turn.
- Find your Deadlock sensitivity in the Sensitivity setting in the Mouse / Keyboard options.
- Multiply it by 0.352, or type it into the converter above with your DPI.
- In Escape from Tarkov, open Settings → Controls → Mouse sensitivity and enter the result.
- Keep the same mouse DPI, or enter your new DPI in the converter.
Going the other way, a typical Tarkov setting of 0.25 is Deadlock 0.71, or 36.6 cm per 360° at 800 DPI.
Deadlock to Tarkov sensitivity chart
Common Deadlock settings converted to Tarkov. The last two Tarkov columns are for switching your mouse to 1600 or 400 DPI at the same time.
| Deadlock sensitivity at 800 DPI | Tarkov at 800 DPI | Tarkov at 1600 DPI | Tarkov at 400 DPI | cm/360° |
| 0.4 | 0.141 | 0.07 | 0.282 | 64.9 |
| 0.5 | 0.176 | 0.088 | 0.352 | 52 |
| 0.6 | 0.211 | 0.106 | 0.422 | 43.3 |
| 0.7 | 0.246 | 0.123 | 0.493 | 37.1 |
| 0.8 | 0.282 | 0.141 | 0.563 | 32.5 |
| 1 | 0.352 | 0.176 | 0.704 | 26 |
| 1.2 | 0.422 | 0.211 | 0.845 | 21.6 |
| 1.5 | 0.528 | 0.264 | 1.056 | 17.3 |
Deadlock and Tarkov at a glance
| Deadlock | Tarkov |
| Turn per mouse count (yaw) | 0.044 | 0.125 |
| Engine | Source 2 | Unity |
| How the setting is shown | a decimal number | a decimal number |
| Typical setting | 0.8 (32.5 cm/360°) | 0.25 (36.6 cm/360°) |
| Multiply by | ×0.352 | ×2.8409 |
Why Deadlock and Tarkov numbers differ
Deadlock runs on Source 2 and Escape from Tarkov on Unity. Tarkov numbers are 2.84× smaller than Deadlock numbers for the same hand movement, because Tarkov turns more per mouse count. The Deadlock value is community-measured, because the developer has not published one. The Tarkov value is community-measured, because the developer has not published one.
Deadlock turns twice as far per count as CS2, so your Deadlock number is half your CS2 number. Because it is third-person, close-range tracking can still feel different.
Why does my converted sensitivity feel different?
- Field of view: a wider FOV makes the screen appear to move slower even at the same cm/360.
- Scoped and ADS aim: this matches hipfire only. Aiming sensitivity is a separate setting. Heavy gear and low weapon ergonomics slow your turning in raid, so the conversion matches an unencumbered character.
- Camera: Deadlock is third-person, so tracking a target close to your hero can feel different from a first-person game.
- Weight: in Tarkov, heavy gear and low weapon ergonomics slow your turning, so the match holds for an unencumbered character.
- Mouse acceleration: if Windows acceleration or a mouse app adds it, the same movement turns a different amount depending on speed. Turn it off.
Frequently asked questions
What is Deadlock 0.8 in Tarkov?
Deadlock 0.8 is Tarkov 0.282 at the same DPI. Both are 32.5 cm per 360° at 800 DPI.
What is the Tarkov to Deadlock multiplier?
Multiply Tarkov sensitivity by 2.8409 to get Deadlock. Use the Tarkov to Deadlock converter for the full chart.
Does DPI change the Deadlock to Tarkov multiplier?
No. The ×0.352 multiplier holds at any DPI as long as you use the same DPI in both games. If you change DPI, divide by the ratio of new DPI to old DPI, or enter both values in the converter.
Where do I change sensitivity in Escape from Tarkov?
Go to Settings → Controls → Mouse sensitivity. Aiming sensitivity is a separate setting. Heavy gear and low weapon ergonomics slow your turning in raid, so the conversion matches an unencumbered character.