R6 Siege and Deadlock values cross-checked against independent sources on 20 October 2026. Deadlock is community-measured.
How do I convert R6 Siege sensitivity to Deadlock?
To convert R6 Siege sensitivity to Deadlock, multiply it by 0.1302. R6 Siege turns 0.00572958° per mouse count and Deadlock turns 0.044°, so R6 Siege 10 becomes Deadlock 1.302. Keep the same DPI and both settings take 19.9 cm of mouse movement for a full turn.
- Find your R6 Siege sensitivity in the Mouse Sensitivity sliders in the Controls settings (set horizontal and vertical to the same value).
- Multiply it by 0.1302, or type it into the converter above with your DPI.
- In Deadlock, open the Sensitivity setting in the Mouse / Keyboard options and enter the result.
- Keep the same mouse DPI, or enter your new DPI in the converter.
Going the other way, a typical Deadlock setting of 0.8 is R6 Siege 6.14, or 32.5 cm per 360° at 800 DPI.
R6 Siege to Deadlock sensitivity chart
Common R6 Siege settings converted to Deadlock. The last two Deadlock columns are for switching your mouse to 1600 or 400 DPI at the same time.
| R6 Siege sensitivity at 800 DPI | Deadlock at 800 DPI | Deadlock at 1600 DPI | Deadlock at 400 DPI | cm/360° |
| 4 | 0.521 | 0.26 | 1.042 | 49.9 |
| 6 | 0.781 | 0.391 | 1.563 | 33.2 |
| 8 | 1.042 | 0.521 | 2.083 | 24.9 |
| 10 | 1.302 | 0.651 | 2.604 | 19.9 |
| 12 | 1.563 | 0.781 | 3.125 | 16.6 |
| 15 | 1.953 | 0.977 | 3.907 | 13.3 |
| 20 | 2.604 | 1.302 | 5.209 | 10 |
| 25 | 3.255 | 1.628 | 6.511 | 8 |
R6 Siege and Deadlock at a glance
| R6 Siege | Deadlock |
| Turn per mouse count (yaw) | 0.00572958 | 0.044 |
| Engine | AnvilNext 2.0 | Source 2 |
| How the setting is shown | whole numbers only | a decimal number |
| Typical setting | 10 (19.9 cm/360°) | 0.8 (32.5 cm/360°) |
| Multiply by | ×0.1302 | ×7.6794 |
Why R6 Siege and Deadlock numbers differ
Rainbow Six Siege runs on AnvilNext 2.0 and Deadlock on Source 2. Deadlock numbers are 7.68× smaller than R6 Siege numbers for the same hand movement, because Deadlock turns more per mouse count. The Deadlock value is community-measured, because the developer has not published one.
The in-game slider only takes whole numbers, so round the converted value. Aim-down-sight sensitivity is set separately.
Why does my converted sensitivity feel different?
- Field of view: a wider FOV makes the screen appear to move slower even at the same cm/360.
- Scoped and ADS aim: this matches hipfire only. Check Deadlock’s own zoom settings.
- Camera: Deadlock is third-person, so tracking a target close to your hero can feel different from a first-person game.
- Mouse acceleration: if Windows acceleration or a mouse app adds it, the same movement turns a different amount depending on speed. Turn it off.
Frequently asked questions
What is R6 Siege 10 in Deadlock?
R6 Siege 10 is Deadlock 1.302 at the same DPI. Both are 19.9 cm per 360° at 800 DPI.
What is the Deadlock to R6 Siege multiplier?
Multiply Deadlock sensitivity by 7.6794 to get R6 Siege. Use the Deadlock to R6 Siege converter for the full chart.
Does DPI change the R6 Siege to Deadlock multiplier?
No. The ×0.1302 multiplier holds at any DPI as long as you use the same DPI in both games. If you change DPI, divide by the ratio of new DPI to old DPI, or enter both values in the converter.
Where do I change sensitivity in Deadlock?
Go to the Sensitivity setting in the Mouse / Keyboard options. Deadlock turns twice as far per count as CS2, so your Deadlock number is half your CS2 number. Because it is third-person, close-range tracking can still feel different.