SensSwap

PUBG to Marvel Rivals sensitivity converter

PUBG uses a logarithmic sensitivity scale, so there is no single multiplier. The converter matches your aim exactly: PUBG 50 is Marvel Rivals 2.539.

PUBG and Marvel Rivals values cross-checked against independent sources on 20 October 2026. PUBG is community-measured. Marvel Rivals is community-measured.

Mouse DPI (optional)

Only change these if you use a different mouse DPI in the new game.

For normal aim, not scopes
Marvel Rivals sensitivity2.539

PUBG 50 feels exactly the same as Marvel Rivals 2.539 (both at 800 DPI).

Hand movement to turn around 12.9 cm Full circle 25.7 cm · high sensitivity
Same aim in other popular games
  • Valorant0.635
  • CS22.02
  • Fortnite8%
  • Overwatch 26.73
More numbers (cm/360, eDPI, multiplier)
Multiplier
varies
cm per 360°
25.72
inches per 360°
10.13
eDPI (DPI × sens)
— → 2,032

How do I convert PUBG sensitivity to Marvel Rivals?

PUBG sensitivity follows a logarithmic scale (0.004444 × 10^(sens ÷ 50) degrees per mouse count), so no single multiplier converts it. Match cm/360 instead: PUBG 50 becomes Marvel Rivals 2.539, and both take 25.7 cm of mouse movement for a full turn at 800 DPI. The converter and chart do this for any value.

  1. Find your PUBG sensitivity in Settings → Control → Mouse → General Sensitivity.
  2. Type it into the converter above with your DPI, or find it in the chart below.
  3. In Marvel Rivals, open the mouse sensitivity option in the Keyboard section of the in-game Settings and enter the result.
  4. Keep the same mouse DPI, or enter your new DPI in the converter.

Going the other way, a typical Marvel Rivals setting of 1.6 is PUBG 40, or 40.8 cm per 360° at 800 DPI.

PUBG to Marvel Rivals sensitivity chart

Common PUBG settings converted to Marvel Rivals. The last two Marvel Rivals columns are for switching your mouse to 1600 or 400 DPI at the same time.

PUBG sensitivity at 800 DPIMarvel Rivals at 800 DPIMarvel Rivals at 1600 DPIMarvel Rivals at 400 DPIcm/360°
301.0110.5052.02264.6
351.2730.6362.54551.3
401.6020.8013.20540.8
452.0171.0094.03432.4
502.5391.275.07925.7
553.1971.5986.39420.4
604.0252.0128.04916.2
655.0672.53310.13412.9
706.3793.18912.75810.2

PUBG and Marvel Rivals at a glance

PUBGMarvel Rivals
Turn per mouse count (yaw)0.004444 × 10^(sens ÷ 50)0.0175
EngineUnreal Engine 4Unreal Engine 5
How the setting is showna logarithmic slider (whole numbers 1–100)a decimal number
Typical setting50 (25.7 cm/360°)1.6 (40.8 cm/360°)
Multiply byvariesvaries

Why PUBG and Marvel Rivals numbers differ

PUBG: Battlegrounds runs on Unreal Engine 4 and Marvel Rivals on Unreal Engine 5. PUBG does not scale in a straight line: its turn speed per count is 0.004444 × 10^(sens ÷ 50), so the gap between the two games’ numbers changes as the setting changes. The PUBG value is community-measured, because the developer has not published one. The Marvel Rivals value is community-measured, because the developer has not published one.

PUBG’s slider is logarithmic: every 10 points turns about 58% faster, so there is no single multiplier. These numbers assume the default third-person FOV of 80; a wider first-person FOV makes hipfire turn slightly faster. Scope sensitivities are separate sliders.

Why does my converted sensitivity feel different?

Frequently asked questions

What is PUBG 50 in Marvel Rivals?

PUBG 50 is Marvel Rivals 2.539 at the same DPI. Both are 25.7 cm per 360° at 800 DPI.

What is the Marvel Rivals to PUBG multiplier?

There isn’t a fixed one. PUBG uses a logarithmic scale, so the ratio changes with your setting. Use the Marvel Rivals to PUBG converter to get an exact value.

Does DPI change the PUBG to Marvel Rivals conversion?

Only if you use a different DPI in each game. Enter both DPI values in the converter and it matches cm/360 for you.

Where do I change sensitivity in Marvel Rivals?

Go to the mouse sensitivity option in the Keyboard section of the in-game Settings. Some heroes have their own sensitivity overrides, so check per-hero settings if one character feels different.

More conversions

ConversionMultiply byExample
Marvel Rivals to PUBGvaries1.6 → 40
PUBG to Valorantvaries50 → 0.635
PUBG to CS2varies50 → 2.02
PUBG to Apexvaries50 → 2.02
PUBG to Fortnitevaries50 → 8%
PUBG to Overwatch 2varies50 → 6.73
Valorant to Marvel Rivals×40.4 → 1.6
CS2 to Marvel Rivals×1.25711.2 → 1.509
Apex to Marvel Rivals×1.25711.5 → 1.886