Aim Lab and Apex values cross-checked against independent sources on 20 October 2026.
How do I convert Aim Lab sensitivity to Apex?
To convert Aim Lab sensitivity to Apex, multiply it by 2.2727. Aim Lab turns 0.05° per mouse count and Apex turns 0.022°, so Aim Lab 0.5 becomes Apex 1.136. Keep the same DPI and both settings take 45.7 cm of mouse movement for a full turn.
- Find your Aim Lab sensitivity in Settings → Mouse → Sensitivity, with the sensitivity scale set to Aim Lab.
- Multiply it by 2.2727, or type it into the converter above with your DPI.
- In Apex Legends, open Settings → Mouse / Keyboard → Mouse Sensitivity and enter the result.
- Keep the same mouse DPI, or enter your new DPI in the converter.
Going the other way, a typical Apex setting of 1.5 is Aim Lab 0.66, or 34.6 cm per 360° at 800 DPI.
Aim Lab to Apex sensitivity chart
Common Aim Lab settings converted to Apex. The last two Apex columns are for switching your mouse to 1600 or 400 DPI at the same time.
| Aim Lab sensitivity at 800 DPI | Apex at 800 DPI | Apex at 1600 DPI | Apex at 400 DPI | cm/360° |
| 0.3 | 0.682 | 0.341 | 1.364 | 76.2 |
| 0.4 | 0.909 | 0.455 | 1.818 | 57.1 |
| 0.5 | 1.136 | 0.568 | 2.273 | 45.7 |
| 0.6 | 1.364 | 0.682 | 2.727 | 38.1 |
| 0.7 | 1.591 | 0.795 | 3.182 | 32.7 |
| 0.8 | 1.818 | 0.909 | 3.636 | 28.6 |
| 1 | 2.273 | 1.136 | 4.545 | 22.9 |
Aim Lab and Apex at a glance
| Aim Lab | Apex |
| Turn per mouse count (yaw) | 0.05 | 0.022 |
| Engine | Unity (aim trainer) | Source (modified) |
| How the setting is shown | a decimal number | a decimal number |
| Typical setting | 0.5 (45.7 cm/360°) | 1.5 (34.6 cm/360°) |
| Multiply by | ×2.2727 | ×0.44 |
Why Aim Lab and Apex numbers differ
Aim Lab runs on Unity (aim trainer) and Apex Legends on Source (modified). Apex numbers are 2.27× larger than Aim Lab numbers for the same hand movement, because Apex turns less per mouse count.
Aim Lab can copy any game’s sensitivity scale. These numbers assume its own Aim Lab scale; if you picked another game’s scale, enter that game’s sensitivity instead. Apex Legends grew out of the engine Respawn built for Titanfall 2, a heavily modified version of Source, which is why it kept Source’s 0.022 yaw.
Why does my converted sensitivity feel different?
- Field of view: a wider FOV makes the screen appear to move slower even at the same cm/360.
- Scoped and ADS aim: this matches hipfire only. Apex shares the Source-engine 0.022 yaw, so hipfire sensitivity is identical to CS2. ADS uses separate per-optic multipliers.
- Mouse acceleration: if Windows acceleration or a mouse app adds it, the same movement turns a different amount depending on speed. Turn it off.
Frequently asked questions
What is Aim Lab 0.5 in Apex?
Aim Lab 0.5 is Apex 1.136 at the same DPI. Both are 45.7 cm per 360° at 800 DPI.
What is the Apex to Aim Lab multiplier?
Multiply Apex sensitivity by 0.44 to get Aim Lab. Use the Apex to Aim Lab converter for the full chart.
Does DPI change the Aim Lab to Apex multiplier?
No. The ×2.2727 multiplier holds at any DPI as long as you use the same DPI in both games. If you change DPI, divide by the ratio of new DPI to old DPI, or enter both values in the converter.
Where do I change sensitivity in Apex Legends?
Go to Settings → Mouse / Keyboard → Mouse Sensitivity. Apex shares the Source-engine 0.022 yaw, so hipfire sensitivity is identical to CS2. ADS uses separate per-optic multipliers.