Warzone and Hunt: Showdown values cross-checked against independent sources on 20 October 2026. Hunt: Showdown is community-measured.
How do I convert Warzone sensitivity to Hunt: Showdown?
To convert Warzone sensitivity to Hunt: Showdown, multiply it by 0.1536. Warzone turns 0.0066° per mouse count and Hunt: Showdown turns 0.0429718°, so Warzone 4.5 becomes Hunt: Showdown 0.691. Keep the same DPI and both settings take 38.5 cm of mouse movement for a full turn.
- Find your Warzone sensitivity in the Mouse Sensitivity option in the Keyboard & Mouse settings.
- Multiply it by 0.1536, or type it into the converter above with your DPI.
- In Hunt: Showdown 1896, open the mouse sensitivity setting in the Controls menu and enter the result.
- Keep the same mouse DPI, or enter your new DPI in the converter.
Going the other way, a typical Hunt: Showdown setting of 0.6 is Warzone 3.91, or 44.3 cm per 360° at 800 DPI.
Warzone to Hunt: Showdown sensitivity chart
Common Warzone settings converted to Hunt: Showdown. The last two Hunt: Showdown columns are for switching your mouse to 1600 or 400 DPI at the same time.
| Warzone sensitivity at 800 DPI | Hunt: Showdown at 800 DPI | Hunt: Showdown at 1600 DPI | Hunt: Showdown at 400 DPI | cm/360° |
| 2 | 0.307 | 0.154 | 0.614 | 86.6 |
| 3 | 0.461 | 0.23 | 0.922 | 57.7 |
| 3.5 | 0.538 | 0.269 | 1.075 | 49.5 |
| 4 | 0.614 | 0.307 | 1.229 | 43.3 |
| 4.5 | 0.691 | 0.346 | 1.382 | 38.5 |
| 5 | 0.768 | 0.384 | 1.536 | 34.6 |
| 6 | 0.922 | 0.461 | 1.843 | 28.9 |
| 7 | 1.075 | 0.538 | 2.15 | 24.7 |
| 8 | 1.229 | 0.614 | 2.457 | 21.6 |
| 10 | 1.536 | 0.768 | 3.072 | 17.3 |
Warzone and Hunt: Showdown at a glance
| Warzone | Hunt: Showdown |
| Turn per mouse count (yaw) | 0.0066 | 0.0429718 |
| Engine | IW engine | CryEngine |
| How the setting is shown | a decimal number | a decimal number |
| Typical setting | 4.5 (38.5 cm/360°) | 0.6 (44.3 cm/360°) |
| Multiply by | ×0.1536 | ×6.5109 |
Why Warzone and Hunt: Showdown numbers differ
Call of Duty: Warzone runs on IW engine and Hunt: Showdown 1896 on CryEngine. Hunt: Showdown numbers are 6.51× smaller than Warzone numbers for the same hand movement, because Hunt: Showdown turns more per mouse count. The Hunt: Showdown value is community-measured, because the developer has not published one.
Black Ops 6, Black Ops 7 and Modern Warfare III use the same 0.0066 yaw, so this conversion works for them too. Aim-down-sight speed is controlled separately by the ADS Sensitivity Multiplier.
Why does my converted sensitivity feel different?
- Field of view: a wider FOV makes the screen appear to move slower even at the same cm/360.
- Scoped and ADS aim: this matches hipfire only. Aiming, ironsight and scope sensitivities are separate settings.
- Mouse acceleration: if Windows acceleration or a mouse app adds it, the same movement turns a different amount depending on speed. Turn it off.
Frequently asked questions
What is Warzone 4.5 in Hunt: Showdown?
Warzone 4.5 is Hunt: Showdown 0.691 at the same DPI. Both are 38.5 cm per 360° at 800 DPI.
What is the Hunt: Showdown to Warzone multiplier?
Multiply Hunt: Showdown sensitivity by 6.5109 to get Warzone. Use the Hunt: Showdown to Warzone converter for the full chart.
Does DPI change the Warzone to Hunt: Showdown multiplier?
No. The ×0.1536 multiplier holds at any DPI as long as you use the same DPI in both games. If you change DPI, divide by the ratio of new DPI to old DPI, or enter both values in the converter.
Where do I change sensitivity in Hunt: Showdown 1896?
Go to the mouse sensitivity setting in the Controls menu. Aiming, ironsight and scope sensitivities are separate settings.