Apex and Hunt: Showdown values cross-checked against independent sources on 20 October 2026. Hunt: Showdown is community-measured.
How do I convert Apex sensitivity to Hunt: Showdown?
To convert Apex sensitivity to Hunt: Showdown, multiply it by 0.512. Apex turns 0.022° per mouse count and Hunt: Showdown turns 0.0429718°, so Apex 1.5 becomes Hunt: Showdown 0.768. Keep the same DPI and both settings take 34.6 cm of mouse movement for a full turn.
- Find your Apex sensitivity in Settings → Mouse / Keyboard → Mouse Sensitivity.
- Multiply it by 0.512, or type it into the converter above with your DPI.
- In Hunt: Showdown 1896, open the mouse sensitivity setting in the Controls menu and enter the result.
- Keep the same mouse DPI, or enter your new DPI in the converter.
Going the other way, a typical Hunt: Showdown setting of 0.6 is Apex 1.172, or 44.3 cm per 360° at 800 DPI.
Apex to Hunt: Showdown sensitivity chart
Common Apex settings converted to Hunt: Showdown. The last two Hunt: Showdown columns are for switching your mouse to 1600 or 400 DPI at the same time.
| Apex sensitivity at 800 DPI | Hunt: Showdown at 800 DPI | Hunt: Showdown at 1600 DPI | Hunt: Showdown at 400 DPI | cm/360° |
| 0.8 | 0.41 | 0.205 | 0.819 | 64.9 |
| 1 | 0.512 | 0.256 | 1.024 | 52 |
| 1.2 | 0.614 | 0.307 | 1.229 | 43.3 |
| 1.5 | 0.768 | 0.384 | 1.536 | 34.6 |
| 1.8 | 0.922 | 0.461 | 1.843 | 28.9 |
| 2 | 1.024 | 0.512 | 2.048 | 26 |
| 2.2 | 1.126 | 0.563 | 2.253 | 23.6 |
| 2.5 | 1.28 | 0.64 | 2.56 | 20.8 |
| 3 | 1.536 | 0.768 | 3.072 | 17.3 |
| 3.5 | 1.792 | 0.896 | 3.584 | 14.8 |
Apex and Hunt: Showdown at a glance
| Apex | Hunt: Showdown |
| Turn per mouse count (yaw) | 0.022 | 0.0429718 |
| Engine | Source (modified) | CryEngine |
| How the setting is shown | a decimal number | a decimal number |
| Typical setting | 1.5 (34.6 cm/360°) | 0.6 (44.3 cm/360°) |
| Multiply by | ×0.512 | ×1.9533 |
Why Apex and Hunt: Showdown numbers differ
Apex Legends runs on Source (modified) and Hunt: Showdown 1896 on CryEngine. Hunt: Showdown numbers are 1.95× smaller than Apex numbers for the same hand movement, because Hunt: Showdown turns more per mouse count. The Hunt: Showdown value is community-measured, because the developer has not published one.
Apex shares the Source-engine 0.022 yaw, so hipfire sensitivity is identical to CS2. ADS uses separate per-optic multipliers. Apex Legends grew out of the engine Respawn built for Titanfall 2, a heavily modified version of Source, which is why it kept Source’s 0.022 yaw.
Why does my converted sensitivity feel different?
- Field of view: a wider FOV makes the screen appear to move slower even at the same cm/360.
- Scoped and ADS aim: this matches hipfire only. Aiming, ironsight and scope sensitivities are separate settings.
- Mouse acceleration: if Windows acceleration or a mouse app adds it, the same movement turns a different amount depending on speed. Turn it off.
Frequently asked questions
What is Apex 1.5 in Hunt: Showdown?
Apex 1.5 is Hunt: Showdown 0.768 at the same DPI. Both are 34.6 cm per 360° at 800 DPI.
What is the Hunt: Showdown to Apex multiplier?
Multiply Hunt: Showdown sensitivity by 1.9533 to get Apex. Use the Hunt: Showdown to Apex converter for the full chart.
Does DPI change the Apex to Hunt: Showdown multiplier?
No. The ×0.512 multiplier holds at any DPI as long as you use the same DPI in both games. If you change DPI, divide by the ratio of new DPI to old DPI, or enter both values in the converter.
Where do I change sensitivity in Hunt: Showdown 1896?
Go to the mouse sensitivity setting in the Controls menu. Aiming, ironsight and scope sensitivities are separate settings.