Hunt: Showdown and Valorant values cross-checked against independent sources on 20 October 2026. Hunt: Showdown is community-measured.
How do I convert Hunt: Showdown sensitivity to Valorant?
To convert Hunt: Showdown sensitivity to Valorant, multiply it by 0.6139. Hunt: Showdown turns 0.0429718° per mouse count and Valorant turns 0.07°, so Hunt: Showdown 0.6 becomes Valorant 0.368. Keep the same DPI and both settings take 44.3 cm of mouse movement for a full turn.
- Find your Hunt: Showdown sensitivity in the mouse sensitivity setting in the Controls menu.
- Multiply it by 0.6139, or type it into the converter above with your DPI.
- In Valorant, open Settings → General → Mouse → Sensitivity: Aim and enter the result.
- Keep the same mouse DPI, or enter your new DPI in the converter.
Going the other way, a typical Valorant setting of 0.4 is Hunt: Showdown 0.652, or 40.8 cm per 360° at 800 DPI.
Hunt: Showdown to Valorant sensitivity chart
Common Hunt: Showdown settings converted to Valorant. The last two Valorant columns are for switching your mouse to 1600 or 400 DPI at the same time.
| Hunt: Showdown sensitivity at 800 DPI | Valorant at 800 DPI | Valorant at 1600 DPI | Valorant at 400 DPI | cm/360° |
| 0.3 | 0.184 | 0.092 | 0.368 | 88.7 |
| 0.4 | 0.246 | 0.123 | 0.491 | 66.5 |
| 0.5 | 0.307 | 0.153 | 0.614 | 53.2 |
| 0.6 | 0.368 | 0.184 | 0.737 | 44.3 |
| 0.7 | 0.43 | 0.215 | 0.859 | 38 |
| 0.8 | 0.491 | 0.246 | 0.982 | 33.2 |
| 1 | 0.614 | 0.307 | 1.228 | 26.6 |
Hunt: Showdown and Valorant at a glance
| Hunt: Showdown | Valorant |
| Turn per mouse count (yaw) | 0.0429718 | 0.07 |
| Engine | CryEngine | Unreal Engine 4 |
| How the setting is shown | a decimal number | a decimal number |
| Typical setting | 0.6 (44.3 cm/360°) | 0.4 (40.8 cm/360°) |
| Multiply by | ×0.6139 | ×1.629 |
Why Hunt: Showdown and Valorant numbers differ
Hunt: Showdown 1896 runs on CryEngine and Valorant on Unreal Engine 4. Valorant numbers are 1.63× smaller than Hunt: Showdown numbers for the same hand movement, because Valorant turns more per mouse count. The Hunt: Showdown value is community-measured, because the developer has not published one.
Aiming, ironsight and scope sensitivities are separate settings.
Why does my converted sensitivity feel different?
- Field of view: a wider FOV makes the screen appear to move slower even at the same cm/360.
- Scoped and ADS aim: this matches hipfire only. Scoped sensitivity is a separate multiplier, so leave it at 1 if you want scoped aim to match your hipfire feel.
- Mouse acceleration: if Windows acceleration or a mouse app adds it, the same movement turns a different amount depending on speed. Turn it off.
Frequently asked questions
What is Hunt: Showdown 0.6 in Valorant?
Hunt: Showdown 0.6 is Valorant 0.368 at the same DPI. Both are 44.3 cm per 360° at 800 DPI.
What is the Valorant to Hunt: Showdown multiplier?
Multiply Valorant sensitivity by 1.629 to get Hunt: Showdown. Use the Valorant to Hunt: Showdown converter for the full chart.
Does DPI change the Hunt: Showdown to Valorant multiplier?
No. The ×0.6139 multiplier holds at any DPI as long as you use the same DPI in both games. If you change DPI, divide by the ratio of new DPI to old DPI, or enter both values in the converter.
Where do I change sensitivity in Valorant?
Go to Settings → General → Mouse → Sensitivity: Aim. Scoped sensitivity is a separate multiplier, so leave it at 1 if you want scoped aim to match your hipfire feel.