Hunt: Showdown and Overwatch 2 values cross-checked against independent sources on 20 October 2026. Hunt: Showdown is community-measured.
How do I convert Hunt: Showdown sensitivity to Overwatch 2?
To convert Hunt: Showdown sensitivity to Overwatch 2, multiply it by 6.5109. Hunt: Showdown turns 0.0429718° per mouse count and Overwatch 2 turns 0.0066°, so Hunt: Showdown 0.6 becomes Overwatch 2 3.91. Keep the same DPI and both settings take 44.3 cm of mouse movement for a full turn.
- Find your Hunt: Showdown sensitivity in the mouse sensitivity setting in the Controls menu.
- Multiply it by 6.5109, or type it into the converter above with your DPI.
- In Overwatch 2, open Options → Controls → General → Sensitivity and enter the result.
- Keep the same mouse DPI, or enter your new DPI in the converter.
Going the other way, a typical Overwatch 2 setting of 5 is Hunt: Showdown 0.768, or 34.6 cm per 360° at 800 DPI.
Hunt: Showdown to Overwatch 2 sensitivity chart
Common Hunt: Showdown settings converted to Overwatch 2. The last two Overwatch 2 columns are for switching your mouse to 1600 or 400 DPI at the same time.
| Hunt: Showdown sensitivity at 800 DPI | Overwatch 2 at 800 DPI | Overwatch 2 at 1600 DPI | Overwatch 2 at 400 DPI | cm/360° |
| 0.3 | 1.95 | 0.98 | 3.91 | 88.7 |
| 0.4 | 2.6 | 1.3 | 5.21 | 66.5 |
| 0.5 | 3.26 | 1.63 | 6.51 | 53.2 |
| 0.6 | 3.91 | 1.95 | 7.81 | 44.3 |
| 0.7 | 4.56 | 2.28 | 9.12 | 38 |
| 0.8 | 5.21 | 2.6 | 10.42 | 33.2 |
| 1 | 6.51 | 3.26 | 13.02 | 26.6 |
Hunt: Showdown and Overwatch 2 at a glance
| Hunt: Showdown | Overwatch 2 |
| Turn per mouse count (yaw) | 0.0429718 | 0.0066 |
| Engine | CryEngine | Blizzard proprietary engine |
| How the setting is shown | a decimal number | a decimal number |
| Typical setting | 0.6 (44.3 cm/360°) | 5 (34.6 cm/360°) |
| Multiply by | ×6.5109 | ×0.1536 |
Why Hunt: Showdown and Overwatch 2 numbers differ
Hunt: Showdown 1896 runs on CryEngine and Overwatch 2 on Blizzard proprietary engine. Overwatch 2 numbers are 6.51× larger than Hunt: Showdown numbers for the same hand movement, because Overwatch 2 turns less per mouse count. The Hunt: Showdown value is community-measured, because the developer has not published one.
Aiming, ironsight and scope sensitivities are separate settings.
Why does my converted sensitivity feel different?
- Field of view: a wider FOV makes the screen appear to move slower even at the same cm/360.
- Scoped and ADS aim: this matches hipfire only. Check Overwatch 2’s own zoom settings.
- Mouse acceleration: if Windows acceleration or a mouse app adds it, the same movement turns a different amount depending on speed. Turn it off.
Frequently asked questions
What is Hunt: Showdown 0.6 in Overwatch 2?
Hunt: Showdown 0.6 is Overwatch 2 3.91 at the same DPI. Both are 44.3 cm per 360° at 800 DPI.
What is the Overwatch 2 to Hunt: Showdown multiplier?
Multiply Overwatch 2 sensitivity by 0.1536 to get Hunt: Showdown. Use the Overwatch 2 to Hunt: Showdown converter for the full chart.
Does DPI change the Hunt: Showdown to Overwatch 2 multiplier?
No. The ×6.5109 multiplier holds at any DPI as long as you use the same DPI in both games. If you change DPI, divide by the ratio of new DPI to old DPI, or enter both values in the converter.
Where do I change sensitivity in Overwatch 2?
Go to Options → Controls → General → Sensitivity. Overwatch 2 kept the 0.0066 yaw from the original Overwatch, so old Overwatch settings still apply.