Deadlock and Warzone values cross-checked against independent sources on 20 October 2026. Deadlock is community-measured.
How do I convert Deadlock sensitivity to Warzone?
To convert Deadlock sensitivity to Warzone, multiply it by 6.6667. Deadlock turns 0.044° per mouse count and Warzone turns 0.0066°, so Deadlock 0.8 becomes Warzone 5.33. Keep the same DPI and both settings take 32.5 cm of mouse movement for a full turn.
- Find your Deadlock sensitivity in the Sensitivity setting in the Mouse / Keyboard options.
- Multiply it by 6.6667, or type it into the converter above with your DPI.
- In Call of Duty: Warzone, open the Mouse Sensitivity option in the Keyboard & Mouse settings and enter the result.
- Keep the same mouse DPI, or enter your new DPI in the converter.
Going the other way, a typical Warzone setting of 4.5 is Deadlock 0.675, or 38.5 cm per 360° at 800 DPI.
Deadlock to Warzone sensitivity chart
Common Deadlock settings converted to Warzone. The last two Warzone columns are for switching your mouse to 1600 or 400 DPI at the same time.
| Deadlock sensitivity at 800 DPI | Warzone at 800 DPI | Warzone at 1600 DPI | Warzone at 400 DPI | cm/360° |
| 0.4 | 2.67 | 1.33 | 5.33 | 64.9 |
| 0.5 | 3.33 | 1.67 | 6.67 | 52 |
| 0.6 | 4 | 2 | 8 | 43.3 |
| 0.7 | 4.67 | 2.33 | 9.33 | 37.1 |
| 0.8 | 5.33 | 2.67 | 10.67 | 32.5 |
| 1 | 6.67 | 3.33 | 13.33 | 26 |
| 1.2 | 8 | 4 | 16 | 21.6 |
| 1.5 | 10 | 5 | 20 | 17.3 |
Deadlock and Warzone at a glance
| Deadlock | Warzone |
| Turn per mouse count (yaw) | 0.044 | 0.0066 |
| Engine | Source 2 | IW engine |
| How the setting is shown | a decimal number | a decimal number |
| Typical setting | 0.8 (32.5 cm/360°) | 4.5 (38.5 cm/360°) |
| Multiply by | ×6.6667 | ×0.15 |
Why Deadlock and Warzone numbers differ
Deadlock runs on Source 2 and Call of Duty: Warzone on IW engine. Warzone numbers are 6.67× larger than Deadlock numbers for the same hand movement, because Warzone turns less per mouse count. The Deadlock value is community-measured, because the developer has not published one.
Deadlock turns twice as far per count as CS2, so your Deadlock number is half your CS2 number. Because it is third-person, close-range tracking can still feel different.
Why does my converted sensitivity feel different?
- Field of view: a wider FOV makes the screen appear to move slower even at the same cm/360.
- Scoped and ADS aim: this matches hipfire only. Black Ops 6, Black Ops 7 and Modern Warfare III use the same 0.0066 yaw, so this conversion works for them too. Aim-down-sight speed is controlled separately by the ADS Sensitivity Multiplier.
- Camera: Deadlock is third-person, so tracking a target close to your hero can feel different from a first-person game.
- Mouse acceleration: if Windows acceleration or a mouse app adds it, the same movement turns a different amount depending on speed. Turn it off.
Frequently asked questions
What is Deadlock 0.8 in Warzone?
Deadlock 0.8 is Warzone 5.33 at the same DPI. Both are 32.5 cm per 360° at 800 DPI.
What is the Warzone to Deadlock multiplier?
Multiply Warzone sensitivity by 0.15 to get Deadlock. Use the Warzone to Deadlock converter for the full chart.
Does DPI change the Deadlock to Warzone multiplier?
No. The ×6.6667 multiplier holds at any DPI as long as you use the same DPI in both games. If you change DPI, divide by the ratio of new DPI to old DPI, or enter both values in the converter.
Where do I change sensitivity in Call of Duty: Warzone?
Go to the Mouse Sensitivity option in the Keyboard & Mouse settings. Black Ops 6, Black Ops 7 and Modern Warfare III use the same 0.0066 yaw, so this conversion works for them too. Aim-down-sight speed is controlled separately by the ADS Sensitivity Multiplier.