BF6 uses a offset sensitivity scale, so there is no single multiplier. The converter matches your aim exactly: Apex 1.5 is BF6 17.7.
Apex and BF6 values cross-checked against independent sources on 20 October 2026. BF6 is community-measured.
How do I convert Apex sensitivity to BF6?
BF6 sensitivity follows a offset scale (0.0017362 × sens + 0.002315 degrees per mouse count), so no single multiplier converts it. Match cm/360 instead: Apex 1.5 becomes BF6 17.7, and both take 34.6 cm of mouse movement for a full turn at 800 DPI. The converter and chart do this for any value.
- Find your Apex sensitivity in Settings → Mouse / Keyboard → Mouse Sensitivity.
- Type it into the converter above with your DPI, or find it in the chart below.
- In Battlefield 6, open the soldier mouse sensitivity setting in the Mouse & Keyboard controls and enter the result.
- Keep the same mouse DPI, or enter your new DPI in the converter.
Going the other way, a typical BF6 setting of 30 is Apex 2.473, or 21 cm per 360° at 800 DPI.
Apex to BF6 sensitivity chart
Common Apex settings converted to BF6. The last two BF6 columns are for switching your mouse to 1600 or 400 DPI at the same time.
| Apex sensitivity at 800 DPI | BF6 at 800 DPI | BF6 at 1600 DPI | BF6 at 400 DPI | cm/360° |
| 0.8 | 8.8 | 3.7 | 18.9 | 64.9 |
| 1 | 11.3 | 5 | 24 | 52 |
| 1.2 | 13.9 | 6.3 | 29.1 | 43.3 |
| 1.5 | 17.7 | 8.2 | 36.7 | 34.6 |
| 1.8 | 21.5 | 10.1 | 44.3 | 28.9 |
| 2 | 24 | 11.3 | 49.4 | 26 |
| 2.2 | 26.5 | 12.6 | 54.4 | 23.6 |
| 2.5 | 30.3 | 14.5 | 62 | 20.8 |
| 3 | 36.7 | 17.7 | 74.7 | 17.3 |
| 3.5 | 43 | 20.8 | 87.4 | 14.8 |
Apex and BF6 at a glance
| Apex | BF6 |
| Turn per mouse count (yaw) | 0.022 | 0.0017362 × sens + 0.002315 |
| Engine | Source (modified) | Frostbite |
| How the setting is shown | a decimal number | a slider with a fixed offset |
| Typical setting | 1.5 (34.6 cm/360°) | 30 (21 cm/360°) |
| Multiply by | varies | varies |
Why Apex and BF6 numbers differ
Apex Legends runs on Source (modified) and Battlefield 6 on Frostbite. BF6 does not scale in a straight line: its turn speed per count is 0.0017362 × sens + 0.002315, so the gap between the two games’ numbers changes as the setting changes. The BF6 value is community-measured, because the developer has not published one.
Apex shares the Source-engine 0.022 yaw, so hipfire sensitivity is identical to CS2. ADS uses separate per-optic multipliers. Apex Legends grew out of the engine Respawn built for Titanfall 2, a heavily modified version of Source, which is why it kept Source’s 0.022 yaw.
Why does my converted sensitivity feel different?
- Field of view: a wider FOV makes the screen appear to move slower even at the same cm/360.
- Scoped and ADS aim: this matches hipfire only. Battlefield 6 adds a fixed offset to every value, so a setting of 40 is not twice as fast as 20 and there is no single multiplier. Zoom and ADS sensitivity are set separately.
- Mouse acceleration: if Windows acceleration or a mouse app adds it, the same movement turns a different amount depending on speed. Turn it off.
Frequently asked questions
What is Apex 1.5 in BF6?
Apex 1.5 is BF6 17.7 at the same DPI. Both are 34.6 cm per 360° at 800 DPI.
What is the BF6 to Apex multiplier?
There isn’t a fixed one. BF6 uses a offset scale, so the ratio changes with your setting. Use the BF6 to Apex converter to get an exact value.
Does DPI change the Apex to BF6 conversion?
Only if you use a different DPI in each game. Enter both DPI values in the converter and it matches cm/360 for you.
Where do I change sensitivity in Battlefield 6?
Go to the soldier mouse sensitivity setting in the Mouse & Keyboard controls. Battlefield 6 adds a fixed offset to every value, so a setting of 40 is not twice as fast as 20 and there is no single multiplier. Zoom and ADS sensitivity are set separately.