Warzone and R6 Siege values cross-checked against independent sources on 20 October 2026.
How do I convert Warzone sensitivity to R6 Siege?
To convert Warzone sensitivity to R6 Siege, multiply it by 1.1519. Warzone turns 0.0066° per mouse count and R6 Siege turns 0.00572958°, so Warzone 4.5 becomes R6 Siege 5.18. Keep the same DPI and both settings take 38.5 cm of mouse movement for a full turn.
- Find your Warzone sensitivity in the Mouse Sensitivity option in the Keyboard & Mouse settings.
- Multiply it by 1.1519, or type it into the converter above with your DPI.
- In Rainbow Six Siege, open the Mouse Sensitivity sliders in the Controls settings (set horizontal and vertical to the same value) and enter the result.
- Keep the same mouse DPI, or enter your new DPI in the converter.
Going the other way, a typical R6 Siege setting of 10 is Warzone 8.68, or 19.9 cm per 360° at 800 DPI.
Rounding your R6 Siege sensitivity
Rainbow Six Siege only accepts whole numbers. Warzone 4.5 converts to 5.18, so you would type 5, which turns 3.5% slower than your Warzone aim. To make it exact, keep 5 and set your mouse to 829 DPI in R6 Siege.
Warzone to R6 Siege sensitivity chart
Common Warzone settings converted to R6 Siege. The last two R6 Siege columns are for switching your mouse to 1600 or 400 DPI at the same time.
| Warzone sensitivity at 800 DPI | R6 Siege at 800 DPI | R6 Siege at 1600 DPI | R6 Siege at 400 DPI | cm/360° |
| 2 | 2.3 | 1.15 | 4.61 | 86.6 |
| 3 | 3.46 | 1.73 | 6.91 | 57.7 |
| 3.5 | 4.03 | 2.02 | 8.06 | 49.5 |
| 4 | 4.61 | 2.3 | 9.22 | 43.3 |
| 4.5 | 5.18 | 2.59 | 10.37 | 38.5 |
| 5 | 5.76 | 2.88 | 11.52 | 34.6 |
| 6 | 6.91 | 3.46 | 13.82 | 28.9 |
| 7 | 8.06 | 4.03 | 16.13 | 24.7 |
| 8 | 9.22 | 4.61 | 18.43 | 21.6 |
| 10 | 11.52 | 5.76 | 23.04 | 17.3 |
Warzone and R6 Siege at a glance
| Warzone | R6 Siege |
| Turn per mouse count (yaw) | 0.0066 | 0.00572958 |
| Engine | IW engine | AnvilNext 2.0 |
| How the setting is shown | a decimal number | whole numbers only |
| Typical setting | 4.5 (38.5 cm/360°) | 10 (19.9 cm/360°) |
| Multiply by | ×1.1519 | ×0.8681 |
Why Warzone and R6 Siege numbers differ
Call of Duty: Warzone runs on IW engine and Rainbow Six Siege on AnvilNext 2.0. R6 Siege numbers are 1.15× larger than Warzone numbers for the same hand movement, because R6 Siege turns less per mouse count.
Black Ops 6, Black Ops 7 and Modern Warfare III use the same 0.0066 yaw, so this conversion works for them too. Aim-down-sight speed is controlled separately by the ADS Sensitivity Multiplier.
Why does my converted sensitivity feel different?
- Field of view: a wider FOV makes the screen appear to move slower even at the same cm/360.
- Scoped and ADS aim: this matches hipfire only. Check R6 Siege’s own zoom settings.
- Mouse acceleration: if Windows acceleration or a mouse app adds it, the same movement turns a different amount depending on speed. Turn it off.
Frequently asked questions
What is Warzone 4.5 in R6 Siege?
Warzone 4.5 is R6 Siege 5.18 at the same DPI. Both are 38.5 cm per 360° at 800 DPI; R6 Siege only accepts whole numbers, so round to 5.
What is the R6 Siege to Warzone multiplier?
Multiply R6 Siege sensitivity by 0.8681 to get Warzone. Use the R6 Siege to Warzone converter for the full chart.
Does DPI change the Warzone to R6 Siege multiplier?
No. The ×1.1519 multiplier holds at any DPI as long as you use the same DPI in both games. If you change DPI, divide by the ratio of new DPI to old DPI, or enter both values in the converter.
Where do I change sensitivity in Rainbow Six Siege?
Go to the Mouse Sensitivity sliders in the Controls settings (set horizontal and vertical to the same value). The in-game slider only takes whole numbers, so round the converted value. Aim-down-sight sensitivity is set separately.