CS2 and Rust values cross-checked against independent sources on 20 October 2026. Rust is community-measured.
How do I convert CS2 sensitivity to Rust?
To convert CS2 sensitivity to Rust, multiply it by 0.1956. CS2 turns 0.022° per mouse count and Rust turns 0.1125°, so CS2 1.2 becomes Rust 0.235. Keep the same DPI and both settings take 43.3 cm of mouse movement for a full turn.
- Find your CS2 sensitivity in Settings → Keyboard / Mouse → Mouse Sensitivity (or type sensitivity in the console).
- Multiply it by 0.1956, or type it into the converter above with your DPI.
- In Rust, open Options → Controls → Look Sensitivity (or input.sensitivity in the F1 console) and enter the result.
- Keep the same mouse DPI, or enter your new DPI in the converter.
Going the other way, a typical Rust setting of 0.3 is CS2 1.534, or 33.9 cm per 360° at 800 DPI.
CS2 to Rust sensitivity chart
Common CS2 settings converted to Rust. The last two Rust columns are for switching your mouse to 1600 or 400 DPI at the same time.
| CS2 sensitivity at 800 DPI | Rust at 800 DPI | Rust at 1600 DPI | Rust at 400 DPI | cm/360° |
| 0.8 | 0.156 | 0.078 | 0.313 | 64.9 |
| 1 | 0.196 | 0.098 | 0.391 | 52 |
| 1.2 | 0.235 | 0.117 | 0.469 | 43.3 |
| 1.4 | 0.274 | 0.137 | 0.548 | 37.1 |
| 1.6 | 0.313 | 0.156 | 0.626 | 32.5 |
| 1.8 | 0.352 | 0.176 | 0.704 | 28.9 |
| 2 | 0.391 | 0.196 | 0.782 | 26 |
| 2.2 | 0.43 | 0.215 | 0.86 | 23.6 |
| 2.5 | 0.489 | 0.244 | 0.978 | 20.8 |
| 3 | 0.587 | 0.293 | 1.173 | 17.3 |
CS2 and Rust at a glance
| CS2 | Rust |
| Turn per mouse count (yaw) | 0.022 | 0.1125 |
| Engine | Source 2 | Unity |
| How the setting is shown | a decimal number | a decimal number |
| Typical setting | 1.2 (43.3 cm/360°) | 0.3 (33.9 cm/360°) |
| Multiply by | ×0.1956 | ×5.1136 |
Why CS2 and Rust numbers differ
Counter-Strike 2 runs on Source 2 and Rust on Unity. Rust numbers are 5.11× smaller than CS2 numbers for the same hand movement, because Rust turns more per mouse count. The Rust value is community-measured, because the developer has not published one.
CS2 uses the same 0.022 yaw as CS:GO, so a CS:GO sensitivity carries over to CS2 unchanged.
Why does my converted sensitivity feel different?
- Field of view: a wider FOV makes the screen appear to move slower even at the same cm/360.
- Scoped and ADS aim: this matches hipfire only. Check Rust’s own zoom settings.
- Mouse acceleration: if Windows acceleration or a mouse app adds it, the same movement turns a different amount depending on speed. Turn it off.
Frequently asked questions
What is CS2 1.2 in Rust?
CS2 1.2 is Rust 0.235 at the same DPI. Both are 43.3 cm per 360° at 800 DPI.
What is the Rust to CS2 multiplier?
Multiply Rust sensitivity by 5.1136 to get CS2. Use the Rust to CS2 converter for the full chart.
Does DPI change the CS2 to Rust multiplier?
No. The ×0.1956 multiplier holds at any DPI as long as you use the same DPI in both games. If you change DPI, divide by the ratio of new DPI to old DPI, or enter both values in the converter.
Where do I change sensitivity in Rust?
Go to Options → Controls → Look Sensitivity (or input.sensitivity in the F1 console). Aim-down-sight sensitivity in Rust is a separate setting.