Minecraft uses a curved sensitivity scale, so there is no single multiplier. The converter matches your aim exactly: Warzone 4.5 is Minecraft 30.5%.
Warzone and Minecraft values cross-checked against independent sources on 20 October 2026. Minecraft is community-measured.
How do I convert Warzone sensitivity to Minecraft?
Minecraft sensitivity follows a curved scale (1.2 × (0.003 × sens% + 0.2)³ degrees per mouse count), so no single multiplier converts it. Match cm/360 instead: Warzone 4.5 becomes Minecraft 30.5%, and both take 38.5 cm of mouse movement for a full turn at 800 DPI. The converter and chart do this for any value.
- Find your Warzone sensitivity in the Mouse Sensitivity option in the Keyboard & Mouse settings.
- Type it into the converter above with your DPI, or find it in the chart below.
- In Minecraft: Java Edition, open Options → Controls → Mouse Settings → Sensitivity (turn Raw Input on) and enter the result as a percentage.
- Keep the same mouse DPI, or enter your new DPI in the converter.
Going the other way, a typical Minecraft setting of 100% is Warzone 22.73, or 7.6 cm per 360° at 800 DPI.
Rounding your Minecraft sensitivity
Minecraft: Java Edition only accepts whole numbers of a percent. Warzone 4.5 converts to 30.47, so you would type 30, which turns 1.5% slower than your Warzone aim. To make it exact, keep 30 and set your mouse to 812 DPI in Minecraft.
Warzone to Minecraft sensitivity chart
Common Warzone settings converted to Minecraft. The last two Minecraft columns are for switching your mouse to 1600 or 400 DPI at the same time.
| Warzone sensitivity at 800 DPI | Minecraft at 800 DPI | Minecraft at 1600 DPI | Minecraft at 400 DPI | cm/360° |
| 2 | 7.5% | —% | 26.7% | 86.6 |
| 3 | 18.2% | 0.7% | 40.3% | 57.7 |
| 3.5 | 22.7% | 4.2% | 45.9% | 49.5 |
| 4 | 26.7% | 7.5% | 51% | 43.3 |
| 4.5 | 30.5% | 10.4% | 55.7% | 38.5 |
| 5 | 33.9% | 13.2% | 60.1% | 34.6 |
| 6 | 40.3% | 18.2% | 68% | 28.9 |
| 7 | 45.9% | 22.7% | 75.1% | 24.7 |
| 8 | 51% | 26.7% | 81.6% | 21.6 |
| 10 | 60.1% | 33.9% | 93% | 17.3 |
Warzone and Minecraft at a glance
| Warzone | Minecraft |
| Turn per mouse count (yaw) | 0.0066 | 1.2 × (0.003 × sens% + 0.2)³ |
| Engine | IW engine | Minecraft Java engine |
| How the setting is shown | a decimal number | a percentage on a curved scale |
| Typical setting | 4.5 (38.5 cm/360°) | 100% (7.6 cm/360°) |
| Multiply by | varies | varies |
Why Warzone and Minecraft numbers differ
Call of Duty: Warzone runs on IW engine and Minecraft: Java Edition on Minecraft Java engine. Minecraft does not scale in a straight line: its turn speed per count is 1.2 × (0.003 × sens% + 0.2)³, so the gap between the two games’ numbers changes as the setting changes. The Minecraft value is community-measured, because the developer has not published one.
Black Ops 6, Black Ops 7 and Modern Warfare III use the same 0.0066 yaw, so this conversion works for them too. Aim-down-sight speed is controlled separately by the ADS Sensitivity Multiplier.
Why does my converted sensitivity feel different?
- Field of view: a wider FOV makes the screen appear to move slower even at the same cm/360.
- Scoped and ADS aim: this matches hipfire only. Check Minecraft’s own zoom settings.
- Mouse acceleration: if Windows acceleration or a mouse app adds it, the same movement turns a different amount depending on speed. Turn it off.
Frequently asked questions
What is Warzone 4.5 in Minecraft?
Warzone 4.5 is Minecraft 30.5% at the same DPI. Both are 38.5 cm per 360° at 800 DPI; Minecraft only accepts whole numbers, so round to 30.
What is the Minecraft to Warzone multiplier?
There isn’t a fixed one. Minecraft uses a curved scale, so the ratio changes with your setting. Use the Minecraft to Warzone converter to get an exact value.
Does DPI change the Warzone to Minecraft conversion?
Only if you use a different DPI in each game. Enter both DPI values in the converter and it matches cm/360 for you.
Where do I change sensitivity in Minecraft: Java Edition?
Go to Options → Controls → Mouse Settings → Sensitivity (turn Raw Input on). Minecraft’s slider is curved: turn speed grows with the cube of the setting, so 200% is far more than twice as fast as 100%. Use Raw Input so Windows settings do not change it.