Halo Infinite and Overwatch 2 values cross-checked against independent sources on 20 October 2026. Halo Infinite is community-measured.
How do I convert Halo Infinite sensitivity to Overwatch 2?
To convert Halo Infinite sensitivity to Overwatch 2, multiply it by 3.367. Halo Infinite turns 0.022222° per mouse count and Overwatch 2 turns 0.0066°, so Halo Infinite 2 becomes Overwatch 2 6.73. Keep the same DPI and both settings take 25.7 cm of mouse movement for a full turn.
- Find your Halo Infinite sensitivity in the look sensitivity options in the Keyboard / Mouse settings (set horizontal and vertical to the same value).
- Multiply it by 3.367, or type it into the converter above with your DPI.
- In Overwatch 2, open Options → Controls → General → Sensitivity and enter the result.
- Keep the same mouse DPI, or enter your new DPI in the converter.
Going the other way, a typical Overwatch 2 setting of 5 is Halo Infinite 1.49, or 34.6 cm per 360° at 800 DPI.
Halo Infinite to Overwatch 2 sensitivity chart
Common Halo Infinite settings converted to Overwatch 2. The last two Overwatch 2 columns are for switching your mouse to 1600 or 400 DPI at the same time.
| Halo Infinite sensitivity at 800 DPI | Overwatch 2 at 800 DPI | Overwatch 2 at 1600 DPI | Overwatch 2 at 400 DPI | cm/360° |
| 1 | 3.37 | 1.68 | 6.73 | 51.4 |
| 1.5 | 5.05 | 2.53 | 10.1 | 34.3 |
| 2 | 6.73 | 3.37 | 13.47 | 25.7 |
| 2.5 | 8.42 | 4.21 | 16.83 | 20.6 |
| 3 | 10.1 | 5.05 | 20.2 | 17.1 |
| 3.5 | 11.78 | 5.89 | 23.57 | 14.7 |
| 4 | 13.47 | 6.73 | 26.94 | 12.9 |
| 5 | 16.83 | 8.42 | 33.67 | 10.3 |
Halo Infinite and Overwatch 2 at a glance
| Halo Infinite | Overwatch 2 |
| Turn per mouse count (yaw) | 0.022222 | 0.0066 |
| Engine | Slipspace | Blizzard proprietary engine |
| How the setting is shown | a decimal number | a decimal number |
| Typical setting | 2 (25.7 cm/360°) | 5 (34.6 cm/360°) |
| Multiply by | ×3.367 | ×0.297 |
Why Halo Infinite and Overwatch 2 numbers differ
Halo Infinite runs on Slipspace and Overwatch 2 on Blizzard proprietary engine. Overwatch 2 numbers are 3.37× larger than Halo Infinite numbers for the same hand movement, because Overwatch 2 turns less per mouse count. The Halo Infinite value is community-measured, because the developer has not published one.
Zoom sensitivity is set separately per zoom level.
Why does my converted sensitivity feel different?
- Field of view: a wider FOV makes the screen appear to move slower even at the same cm/360.
- Scoped and ADS aim: this matches hipfire only. Check Overwatch 2’s own zoom settings.
- Mouse acceleration: if Windows acceleration or a mouse app adds it, the same movement turns a different amount depending on speed. Turn it off.
Frequently asked questions
What is Halo Infinite 2 in Overwatch 2?
Halo Infinite 2 is Overwatch 2 6.73 at the same DPI. Both are 25.7 cm per 360° at 800 DPI.
What is the Overwatch 2 to Halo Infinite multiplier?
Multiply Overwatch 2 sensitivity by 0.297 to get Halo Infinite. Use the Overwatch 2 to Halo Infinite converter for the full chart.
Does DPI change the Halo Infinite to Overwatch 2 multiplier?
No. The ×3.367 multiplier holds at any DPI as long as you use the same DPI in both games. If you change DPI, divide by the ratio of new DPI to old DPI, or enter both values in the converter.
Where do I change sensitivity in Overwatch 2?
Go to Options → Controls → General → Sensitivity. Overwatch 2 kept the 0.0066 yaw from the original Overwatch, so old Overwatch settings still apply.