BF6 uses a offset sensitivity scale, so there is no single multiplier. The converter matches your aim exactly: BF6 30 is Valorant 0.777.
BF6 and Valorant values cross-checked against independent sources on 20 October 2026. BF6 is community-measured.
How do I convert BF6 sensitivity to Valorant?
BF6 sensitivity follows a offset scale (0.0017362 × sens + 0.002315 degrees per mouse count), so no single multiplier converts it. Match cm/360 instead: BF6 30 becomes Valorant 0.777, and both take 21 cm of mouse movement for a full turn at 800 DPI. The converter and chart do this for any value.
- Find your BF6 sensitivity in the soldier mouse sensitivity setting in the Mouse & Keyboard controls.
- Type it into the converter above with your DPI, or find it in the chart below.
- In Valorant, open Settings → General → Mouse → Sensitivity: Aim and enter the result.
- Keep the same mouse DPI, or enter your new DPI in the converter.
Going the other way, a typical Valorant setting of 0.4 is BF6 14.8, or 40.8 cm per 360° at 800 DPI.
BF6 to Valorant sensitivity chart
Common BF6 settings converted to Valorant. The last two Valorant columns are for switching your mouse to 1600 or 400 DPI at the same time.
| BF6 sensitivity at 800 DPI | Valorant at 800 DPI | Valorant at 1600 DPI | Valorant at 400 DPI | cm/360° |
| 15 | 0.405 | 0.203 | 0.81 | 40.3 |
| 20 | 0.529 | 0.265 | 1.058 | 30.9 |
| 25 | 0.653 | 0.327 | 1.306 | 25 |
| 30 | 0.777 | 0.389 | 1.554 | 21 |
| 35 | 0.901 | 0.451 | 1.802 | 18.1 |
| 40 | 1.025 | 0.513 | 2.05 | 15.9 |
| 50 | 1.273 | 0.637 | 2.546 | 12.8 |
BF6 and Valorant at a glance
| BF6 | Valorant |
| Turn per mouse count (yaw) | 0.0017362 × sens + 0.002315 | 0.07 |
| Engine | Frostbite | Unreal Engine 4 |
| How the setting is shown | a slider with a fixed offset | a decimal number |
| Typical setting | 30 (21 cm/360°) | 0.4 (40.8 cm/360°) |
| Multiply by | varies | varies |
Why BF6 and Valorant numbers differ
Battlefield 6 runs on Frostbite and Valorant on Unreal Engine 4. BF6 does not scale in a straight line: its turn speed per count is 0.0017362 × sens + 0.002315, so the gap between the two games’ numbers changes as the setting changes. The BF6 value is community-measured, because the developer has not published one.
Battlefield 6 adds a fixed offset to every value, so a setting of 40 is not twice as fast as 20 and there is no single multiplier. Zoom and ADS sensitivity are set separately.
Why does my converted sensitivity feel different?
- Field of view: a wider FOV makes the screen appear to move slower even at the same cm/360.
- Scoped and ADS aim: this matches hipfire only. Scoped sensitivity is a separate multiplier, so leave it at 1 if you want scoped aim to match your hipfire feel.
- Mouse acceleration: if Windows acceleration or a mouse app adds it, the same movement turns a different amount depending on speed. Turn it off.
Frequently asked questions
What is BF6 30 in Valorant?
BF6 30 is Valorant 0.777 at the same DPI. Both are 21 cm per 360° at 800 DPI.
What is the Valorant to BF6 multiplier?
There isn’t a fixed one. BF6 uses a offset scale, so the ratio changes with your setting. Use the Valorant to BF6 converter to get an exact value.
Does DPI change the BF6 to Valorant conversion?
Only if you use a different DPI in each game. Enter both DPI values in the converter and it matches cm/360 for you.
Where do I change sensitivity in Valorant?
Go to Settings → General → Mouse → Sensitivity: Aim. Scoped sensitivity is a separate multiplier, so leave it at 1 if you want scoped aim to match your hipfire feel.