KovaaK's and Warzone values cross-checked against independent sources on 20 October 2026.
How do I convert KovaaK's sensitivity to Warzone?
To convert KovaaK's sensitivity to Warzone, multiply it by 3.3333. KovaaK's turns 0.022° per mouse count and Warzone turns 0.0066°, so KovaaK's 1.2 becomes Warzone 4. Keep the same DPI and both settings take 43.3 cm of mouse movement for a full turn.
- Find your KovaaK's sensitivity in Settings → Sensitivity, with the sensitivity scale set to Counter-Strike / Source.
- Multiply it by 3.3333, or type it into the converter above with your DPI.
- In Call of Duty: Warzone, open the Mouse Sensitivity option in the Keyboard & Mouse settings and enter the result.
- Keep the same mouse DPI, or enter your new DPI in the converter.
Going the other way, a typical Warzone setting of 4.5 is KovaaK's 1.35, or 38.5 cm per 360° at 800 DPI.
KovaaK's to Warzone sensitivity chart
Common KovaaK's settings converted to Warzone. The last two Warzone columns are for switching your mouse to 1600 or 400 DPI at the same time.
| KovaaK's sensitivity at 800 DPI | Warzone at 800 DPI | Warzone at 1600 DPI | Warzone at 400 DPI | cm/360° |
| 0.8 | 2.67 | 1.33 | 5.33 | 64.9 |
| 1 | 3.33 | 1.67 | 6.67 | 52 |
| 1.2 | 4 | 2 | 8 | 43.3 |
| 1.5 | 5 | 2.5 | 10 | 34.6 |
| 1.8 | 6 | 3 | 12 | 28.9 |
| 2 | 6.67 | 3.33 | 13.33 | 26 |
| 2.5 | 8.33 | 4.17 | 16.67 | 20.8 |
| 3 | 10 | 5 | 20 | 17.3 |
KovaaK's and Warzone at a glance
| KovaaK's | Warzone |
| Turn per mouse count (yaw) | 0.022 | 0.0066 |
| Engine | Unreal Engine (aim trainer) | IW engine |
| How the setting is shown | a decimal number | a decimal number |
| Typical setting | 1.2 (43.3 cm/360°) | 4.5 (38.5 cm/360°) |
| Multiply by | ×3.3333 | ×0.3 |
Why KovaaK's and Warzone numbers differ
KovaaK's runs on Unreal Engine (aim trainer) and Call of Duty: Warzone on IW engine. Warzone numbers are 3.33× larger than KovaaK's numbers for the same hand movement, because Warzone turns less per mouse count.
KovaaK's lets you choose the sensitivity scale of any game. These numbers assume the Counter-Strike / Source scale; if you picked another game's scale, enter that game's sensitivity instead.
Why does my converted sensitivity feel different?
- Field of view: a wider FOV makes the screen appear to move slower even at the same cm/360.
- Scoped and ADS aim: this matches hipfire only. Black Ops 6, Black Ops 7 and Modern Warfare III use the same 0.0066 yaw, so this conversion works for them too. Aim-down-sight speed is controlled separately by the ADS Sensitivity Multiplier.
- Mouse acceleration: if Windows acceleration or a mouse app adds it, the same movement turns a different amount depending on speed. Turn it off.
Frequently asked questions
What is KovaaK's 1.2 in Warzone?
KovaaK's 1.2 is Warzone 4 at the same DPI. Both are 43.3 cm per 360° at 800 DPI.
What is the Warzone to KovaaK's multiplier?
Multiply Warzone sensitivity by 0.3 to get KovaaK's. Use the Warzone to KovaaK's converter for the full chart.
Does DPI change the KovaaK's to Warzone multiplier?
No. The ×3.3333 multiplier holds at any DPI as long as you use the same DPI in both games. If you change DPI, divide by the ratio of new DPI to old DPI, or enter both values in the converter.
Where do I change sensitivity in Call of Duty: Warzone?
Go to the Mouse Sensitivity option in the Keyboard & Mouse settings. Black Ops 6, Black Ops 7 and Modern Warfare III use the same 0.0066 yaw, so this conversion works for them too. Aim-down-sight speed is controlled separately by the ADS Sensitivity Multiplier.